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Guillaume Poitel
Guillaume Poitel
Freelance 2D Artist & illustrator (He/Him)
Montpellier, France

Summary

Strong of 10 years of experience in animation, VFX and video games within the framework of award-winning studios (CD Projekt Red, Ubisoft, The Mill), Guillaume is a polyvalent 2D artist, with an affinity for character art and storytelling.

Available for freelance work on:
▫ Character design
▫ Illustration
▫ Comic books covers / layouts
▫ 2D Art for video games
▫ Interfaces in comic-style art

Skills

Character DesignComic ArtSequential ArtStoryboardingIllustrationConcept ArtDigital PaintingBook Cover IllustrationCharacter AnimationUser Interface DesignVideo Editing

Software proficiency

Photoshop
Photoshop
Premiere
Premiere
Audition
Audition
Blackmagic Design Fusion
Blackmagic Design Fusion
DaVinci Resolve
DaVinci Resolve
Maya
Maya

Productions

  • Prod gwenttb2
    • Video Game
      Thronebreaker: The Witcher Tales
    • Year
      2018
    • Role
      2D Generalist
    • Company
      CD Projekt Red
  • Prod gwent
    • Video Game
      Gwent: The Witcher Card Game
    • Year
      2017
    • Role
      2D Generalist
    • Company
      CD Projekt Red
  • Prod mgg
    • Mobile Game
      Mutants: Genetic Gladiators
    • Year
      2015
    • Role
      2D Artist
    • Company
      Kobojo
  • Prod mytho
    • Movie
      Mytho Logique
    • Year
      2011
    • Role
      Co-director & 2D-3D Artist
    • Company
      ESMA

Experience

  • 2D Generalist / UI Artist at Ubisoft
    Montpellier, France
    October 2018 - April 2020

    On the game "Beyond Good And Evil 2"

    ■ UI Assets creation and integration (using in-house technology) ■ Iconography visual research (icons and HUD elements) ■ 2D/3D R&D (animated mockups creation to push forward ideas, and communicate with the appropriate department on the technical needs of the UI Team)

  • 2D Generalist at CD Projekt Red
    Warsaw, Poland
    September 2016 - August 2018

    On the game "Thronebreaker: The Witcher Tales"

    ■ 2D Map assets creation: enviro/props design and rendering ■ Character dialogue animation R&D (Adventure installment) ■ Vista matte painting ■ Voice acting (inkeeper)

    On the game "Gwent: The Witcher Card Game"

    ■ 3D Animation (Spectral whale card) ■ 2D Menu illustrations ("Starter pack", "Holiday pack", "Lunar New Year")

  • 2D Artist at Kobojo
    Paris, France
    January 2015 - September 2016

    On the game "Mutants: Genetic Gladiators"

    ■ Character concept, character animation, assets creation ■ 2016 splash screen illustration

    On the game "Primal Legends"

    ■ Additional character art

  • 3D Artist at In Efecto
    Montpellier, France
    November 2011 - April 2014

    Animation, 3D & VFX for commercials/billboard/print projects.

    Various tasks depending on the projects: Modeling, texturing / Rigging / Layout / Animation / Lighting, rendering / Compositing / Concept art / Digital painting

  • 3D Artist at The Mill
    London, United Kingdom
    October 2010 - October 2011

    Animation, 3D & VFX for commercials and game cinematics.

    Various tasks depending on the projects: Modeling / Rigging / Previz / Animation / Concept art

  • Co-director & 2D-3D Artist at ESMA
    Montpellier, France
    August 2009 - September 2010

    Co-director of 3D Animation short film "MYTHO LOGIQUE".

    My assignments:

    ■ All character designs ■ All Storyboards ■ Stereoscopic 3D layout ■ Character modeling and rigging (shared task) ■ Character fx (hair dynamics for all female characters) ■ Animation (shared task) [Breakdown available on Vimeo] ■ Lighting/rendering ■ Compositing (shared task) ■ Film and trailer editing.