Strong of 10 years of experience in animation, VFX and video games within the framework of award-winning studios (CD Projekt Red, Ubisoft, The Mill), Guillaume is a polyvalent 2D artist, with an affinity for character art and storytelling.
Available for freelance work on:
▫ Character design
▫ Comic books covers / layouts
▫ 2D Art for video games
▫ Interfaces in comic-style art
On the game "Beyond Good And Evil 2"
■ UI Assets creation and integration (using in-house technology) ■ Iconography visual research (icons and HUD elements) ■ 2D/3D R&D (animated mockups creation to push forward ideas, and communicate with the appropriate department on the technical needs of the UI Team)
On the game "Thronebreaker: The Witcher Tales"
■ 2D Map assets creation: enviro/props design and rendering ■ Character dialogue animation R&D (Adventure installment) ■ Vista matte painting ■ Voice acting (inkeeper)
On the game "Gwent: The Witcher Card Game"
■ 3D Animation (Spectral whale card) ■ 2D Menu illustrations ("Starter pack", "Holiday pack", "Lunar New Year")
On the game "Mutants: Genetic Gladiators"
■ Character concept, character animation, assets creation ■ 2016 splash screen illustration
On the game "Primal Legends"
■ Additional character art
Animation, 3D & VFX for commercials/billboard/print projects.
Various tasks depending on the projects: Modeling, texturing / Rigging / Layout / Animation / Lighting, rendering / Compositing / Concept art / Digital painting
Animation, 3D & VFX for commercials and game cinematics.
Various tasks depending on the projects: Modeling / Rigging / Previz / Animation / Concept art
Co-director of 3D Animation short film "MYTHO LOGIQUE".
■ All character designs ■ All Storyboards ■ Stereoscopic 3D layout ■ Character modeling and rigging (shared task) ■ Character fx (hair dynamics for all female characters) ■ Animation (shared task) [Breakdown available on Vimeo] ■ Lighting/rendering ■ Compositing (shared task) ■ Film and trailer editing.