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Guillaume Poitel
Guillaume Poitel
Freelance Character Designer | Illustrator
Montpellier, France

Summary

Strong of 10 years of experience in animation, VFX and video games within the framework of award-winning studios (CD Projekt Red, Ubisoft, The Mill), Guillaume is a polyvalent 2D artist, with an affinity for character art and storytelling.

Available for freelance work on:
▫ Character design
▫ Illustration
▫ Comic books covers / layouts

Skills

Character DesignComic ArtSequential ArtStoryboardingIllustrationConcept ArtDigital PaintingBook Cover Illustration

Software proficiency

Photoshop
Photoshop
Premiere
Premiere
Audition
Audition
Blackmagic Design Fusion
Blackmagic Design Fusion
Maya
Maya
Nuke
Nuke

Productions

  • Prod gwenttb2
    • Video Game
      Thronebreaker: The Witcher Tales
    • Year
      2018
    • Role
      2D Generalist
    • Company
      CD Projekt Red
  • Prod gwent
    • Video Game
      Gwent: The Witcher Card Game
    • Year
      2017
    • Role
      2D Generalist
    • Company
      CD Projekt Red
  • Prod mgg
    • Mobile Game
      Mutants: Genetic Gladiators
    • Year
      2015
    • Role
      2D Artist
    • Company
      Kobojo
  • Prod mytho
    • Movie
      Mytho Logique
    • Year
      2011
    • Role
      Co-director & 2D-3D Artist
    • Company
      ESMA

Experience

  • 2D Generalist / UI Artist at Ubisoft
    Montpellier, France
    October 2018 - April 2020

    On the game "Beyond Good And Evil 2"

    ■ UI Assets creation and integration (using in-house technology) ■ Iconography visual research (icons and HUD elements) ■ 2D/3D R&D (animated mockups creation to push forward ideas, and communicate with the appropriate department on the technical needs of the UI Team)

  • 2D Generalist at CD Projekt Red
    Warsaw, Poland
    September 2016 - August 2018

    On the game "Thronebreaker: The Witcher Tales"

    ■ 2D Map assets creation: enviro/props design and rendering ■ Character dialogue animation R&D (Adventure installment) ■ Vista matte painting ■ Voice acting (inkeeper)

    On the game "Gwent: The Witcher Card Game"

    ■ 3D Animation (Spectral whale card) ■ 2D Menu illustrations ("Starter pack", "Holiday pack", "Lunar New Year")

  • 2D Artist at Kobojo
    Paris, France
    January 2015 - September 2016

    On the game "Mutants: Genetic Gladiators"

    ■ Character concept, character animation, assets creation ■ 2016 splash screen illustration

    On the game "Primal Legends"

    ■ Additional character art

  • 3D Artist at In Efecto
    Montpellier, France
    November 2011 - April 2014

    Animation, 3D & VFX for commercials/billboard/print projects.

    Various tasks depending on the projects: Modeling, texturing / Rigging / Layout / Animation / Lighting, rendering / Compositing / Concept art / Digital painting

  • 3D Artist at The Mill
    London, United Kingdom
    October 2010 - October 2011

    Animation, 3D & VFX for commercials and game cinematics.

    Various tasks depending on the projects: Modeling / Rigging / Previz / Animation / Concept art

  • Co-director & 2D-3D Artist at ESMA
    Montpellier, France
    August 2009 - September 2010

    Co-director of 3D Animation short film "MYTHO LOGIQUE".

    My assignments:

    ■ All character designs ■ All Storyboards ■ Stereoscopic 3D layout ■ Character modeling and rigging (shared task) ■ Character fx (hair dynamics for all female characters) ■ Animation (shared task) [Breakdown available on Vimeo] ■ Lighting/rendering ■ Compositing (shared task) ■ Film and trailer editing.