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Guillaume Poitel
Guillaume Poitel
Senior 2D Artist +
Montpellier, France

Summary

Hi, my name is Guillaume, and I'm a versatile 2D artist, illustrator, animator and designer, specializing in video games (with previous experience as a 3D artist for animation/VFX) with 14+ years of experience.

What excites me the most is character-driven storytelling! Taste-wise, my favorite universes are gothic/folk horror and superheroes. I like vibrant and saturated colors, negative space compositions, and rock music.

Currently based in Montpellier in southern France, I offer my skills to any dynamic and flexible team, and I am willing to move if need be. Let's get in touch!

Skills

Character DesignComic ArtSequential ArtStoryboardingIllustrationConcept ArtDigital PaintingBook Cover IllustrationAudioUser Interface DesignCharacter AnimationGraphic DesignVideo Editing

Software proficiency

Photoshop
Photoshop
Premiere
Premiere
Audition
Audition
Blackmagic Design Fusion
Blackmagic Design Fusion
DaVinci Resolve
DaVinci Resolve
Maya
Maya

Productions

    • Video Game
      Prince of Persia: The Lost Crown
    • Year
      2024
    • Role
      2D / UI Artist
    • Company
      Ubisoft
    • Video Game
      Bang-On Balls: Chronicles
    • Year
      2022
    • Role
      2D Artist
    • Company
      Exit Plan Games
    • Music Video
      Verdun: Narconaut
    • Year
      2021
    • Role
      Director / Storyboarder / Animator / VFX Artist
    • Company
      Lost Pilgrims Records
    • Music Video
      Foo Fighters: Chasing Birds
    • Year
      2021
    • Role
      Character Designer
    • Company
      Bomper Studio
    • Board & Card Games
      X-Men: Mutant Insurrection
    • Year
      2021
    • Role
      Illustrator
    • Company
      Fantasy Flight Games
    • Video Game
      Thronebreaker: The Witcher Tales
    • Year
      2018
    • Role
      2D Generalist
    • Company
      CD Projekt Red
    • Video Game
      Gwent: The Witcher Card Game
    • Year
      2017
    • Role
      2D Generalist
    • Company
      CD Projekt Red
    • Mobile Game
      Mutants: Genetic Gladiators
    • Year
      2015
    • Role
      2D Artist
    • Company
      Kobojo
    • Movie
      Mytho Logique
    • Year
      2011
    • Role
      Co-director & 2D-3D Artist
    • Company
      ESMA

Experience

  • Generalist Artist / Designer at Freelance
    Montpellier, FR
    January 2021 - September 2024

    Wide range of tasks: 2D & UI Art, illustration, digital coloring, comic book layout, graphic & character design, asset preparation, video direction / editing / post-production, audio mixing.

    Clients include: UBISOFT MONTPELLIER (France) - EXIT PLAN GAMES (Poland) - BOMPER STUDIO (UK) - ROUND 5 (France) - AUZOU ÉDITIONS (France) - LOST PILGRIMS RECORDS (France) - REJUVENATION RECORDS (France) ...

  • Teacher at e-artsup
    Montpellier, FR
    September 2022 - January 2023

    Character Illustration

  • 2D & UI Artist at Ubisoft
    Montpellier, FR
    January 2021 - May 2021

    On the game "Prince of Persia: The Lost Crown"

    ■ UI Art and design visual R&D ■ In-game dialog layout R&D

  • 2D Generalist / UI Artist at Ubisoft
    Montpellier, France
    October 2018 - April 2020

    On the game "Beyond Good And Evil 2"

    ■ UI Assets creation and integration (using in-house technology) ■ Iconography visual research (icons and HUD elements) ■ 2D/3D R&D (animated mockups creation to push forward ideas, and communicate with the appropriate department on the technical needs of the UI Team)

  • 2D Generalist at CD Projekt Red
    Warsaw, Poland
    September 2016 - August 2018

    On the game "Thronebreaker: The Witcher Tales"

    ■ 2D Map assets creation: enviro/props design and rendering ■ Character dialogue animation R&D (Adventure installment) ■ Vista matte painting ■ Voice acting (inkeeper)

    On the game "Gwent: The Witcher Card Game"

    ■ 3D Animation (Spectral whale card) ■ 2D Menu illustrations ("Starter pack", "Holiday pack", "Lunar New Year")

  • 2D Artist at Kobojo
    Paris, France
    January 2015 - September 2016

    On the game "Mutants: Genetic Gladiators"

    ■ Character concept, character animation, assets creation ■ 2016 splash screen illustration

    On the game "Primal Legends"

    ■ Additional character art

  • 3D Artist at In Efecto
    Montpellier, France
    November 2011 - April 2014

    Animation, 3D & VFX for commercials/billboard/print projects.

    Various tasks depending on the projects: Modeling, texturing / Rigging / Layout / Animation / Lighting, rendering / Compositing / Concept art / Digital painting

  • 3D Artist at The Mill
    London, United Kingdom
    October 2010 - October 2011

    Animation, 3D & VFX for commercials and game cinematics.

    Various tasks depending on the projects: Modeling / Rigging / Previz / Animation / Concept art

  • Co-director & 2D-3D Artist at ESMA
    Montpellier, France
    August 2009 - September 2010

    Co-director of 3D Animation short film "MYTHO LOGIQUE".

    My assignments:

    ■ All character designs ■ All Storyboards ■ Stereoscopic 3D layout ■ Character modeling and rigging (shared task) ■ Character fx (hair dynamics for all female characters) ■ Animation (shared task) [Breakdown available on Vimeo] ■ Lighting/rendering ■ Compositing (shared task) ■ Film and trailer editing.