A selection of map assets, concepts for the game "Thronebreaker: The Witcher Tales" by CD Projekt Red.
Between 2016 and 2018, I was part of the 2D Art Team of the game "Thronebreaker: The Witcher Tales" at CD Projekt Red. Among other things, I designed and rendered a lot of map assets featured in the game: environment, props, and well as 95% of all the vegetation (on all maps).
In-engine captures/screenshots by my former teammate Emilia Kostrzewska-Szyszka → https://www.artstation.com/emiliaszyszka
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