In 2021, I was part of a team working on the first playable (FP) prototype of the game that would become "Prince of Persia: The Lost Crown" at Ubisoft Montpellier.
I did some research for the in-game character avatar visuals, early dialog boxes and dialog inserts, both in terms of design and layout. I particularly enjoyed the visual development part, and finding an interesting artstyle for the character that would fit the initial "comic book looking" ambition of this aspect of the game.
All work © UBISOFT. "Prince of Persia: The Lost Crown" © UBISOFT. All Right Reserved.